Coding the Perfect Matrix

by | May 19, 2018 | Newsletter | 19 comments

In the beginning was The Program. The Programmer made His creation perfect, and when He looked on it He saw that it was so, and that was good. But then it fell apart.

You see, Matrix v0.1 was just something thrown together on the weekend for a laugh. Real glitch-y, beta release stuff. Like if you tried to program Sim City in Basic and run it on a Commodore 64. Still, it worked. Kind of.

But that was the problem, you see? It worked. Everything just worked. When the Matrix-dwellers wanted food, they got it. It was never too hot or too cold. No disease. Everyone died precisely at 80 years old, having lived identically happy, challengeless, boring lives. Or they would have, if anyone had stayed in long enough to find out how the story was supposed to go. In the end, everyone pulled themselves out of the Matrix.

Pulled themselves out.

Yes, that was the problem with Matrix v0.1. It was too perfect.

Back to the drawing board. Time to roll up sleeves, take things seriously. Add some difficulties, challenges, struggle, achievement. Complexity.

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